The Harbinger is an archer class that fires long range arrows as their main method of combat. They boast high Focus and Potency in exchange for reduced Willpower.
Abilities[ | ]
The Harbinger spends 15 Energy to mark a nearby target within 20m. Up to 6 targets can be marked at once. The next attack is replaced with one arrow for each marked target which automatically aims for the marked target, piercing through all targets within range at greatly increased projectile speed, dealing (5+([Potency]x([Level]/25)))x4.5 damage:
- With no equipment and lowest level: (5+(18x(1/25)))x4.5 ≈ 25.
- With no equipment and highest level: (5+(130x(25/25)))x4.5 ≈ 607.
This attack cannot pierce through obstacles.
Tips[ | ]
- Bind the special attack hotkey to mouse wheel to mark enemies much faster. This is especially useful when coupled with high energy restore weapons and legacies.
- The ability's fire rate is affected by your actual fire rate. However, your ability's fire rate is not limited to 10 like your actual fire rate.
Equipment[ | ]
Harbingers use Bows as their weapon, and equip Leathers and Boots for protection.
Skins[ | ]
Skins can be purchased from the Seamstress, or the character creation screen.
Default | Boreal | Nox | Witness | Ancestral Spirit | Electrum | Frank | Desert | Midnight | Halloween | Rampart | Winter |
---|---|---|---|---|---|---|---|---|---|---|---|
150 | 290 | 1500 | 725 | 435 | 900 | 900 | |||||
Availability and prices as of December 30th, 2018. |
Classes |
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Harbinger • Alchemist • Infiltrator • Sentinel • Geomancer • Druid |