Difference between revisions of "Ancestral Legacy/Chain Reaction"

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(Created page with "{{stub}} <div class="tabbertab-borderless"><tabber> Chain Reaction 1 (Common)= {| style="float:right;" |- | {{Ancestral Legacy | name = Chain Reaction | descriptio...")
 
 
(3 intermediate revisions by the same user not shown)
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{{stub}}
 
{{stub}}
 
<div class="tabbertab-borderless"><tabber>
 
<div class="tabbertab-borderless"><tabber>
Chain Reaction 1 (Common)= {| style="float:right;"
+
Chain Reaction 1 (Common)={| style="float:right;"
 
|-
 
|-
 
| {{Ancestral Legacy
 
| {{Ancestral Legacy
Line 43: Line 43:
 
! Key !! Equation !! Value
 
! Key !! Equation !! Value
 
|-
 
|-
| Benefit || 1+([AncestralData.Ancestral_Level]*0.18) ||
+
| Benefit || 1+([AncestralData.Ancestral_Level]x0.18) ||
 
|}
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
 
{| class="wikitable mw-collapsible mw-collapsed"
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|}
 
|}
 
|}
 
|}
{| class="wikitable mw-collapsible mw-collapsed"
+
{| class="wikitable"
 
|-
 
|-
! colspan="3" | Sets
+
! Sets
 
|-
 
|-
! colspan="3" | [[File:AL_icon_skull.png|nolink=]] Kill Set
+
| [[File:AL_icon_skull.png]] [[Ancestral_Legacy/Set Bonus#Kill_Set|Kill Set]]
|-
 
| colspan="3" style="text-align:center;" | '''Kill Bonus1:''' Increase the proc chance when killing by 5%
 
|-
 
| Required amount || colspan="2" | '''2'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| KilledEnemyProcChanceIncrease || [KilledEnemyProcChanceIncrease]+0.05 ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="background-color:transparent;">
 
|-
 
| colspan="3" style="text-align:center;" | '''Kill Bonus2:''' Increase the proc chance when killing by 10%
 
|-
 
| Required amount || colspan="2" | '''3'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| KilledEnemyProcChanceIncrease || [KilledEnemyProcChanceIncrease]+0.1 ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="height:5px;background-color:transparent;">
 
|-
 
! colspan="3" | [[File:AL_icon_percentage plus.png|nolink=]] Damage Bonus Set
 
|-
 
| colspan="3" style="text-align:center;" | '''Damage Bonus Bonus1:''' Increase Damage Bonus by 10%
 
|-
 
| Required amount || colspan="2" | '''2'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| DamageBonus || [DamageBonus]+([DamageBonus]*0.1) ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="background-color:transparent;">
 
|-
 
| colspan="3" style="text-align:center;" | '''Damage Bonus Bonus2:''' Increase Damage Bonus by 20%
 
|-
 
| Required amount || colspan="2" | '''3'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
 
|-
 
|-
 
| [[File:AL_icon_percentage plus.png]] [[Ancestral_Legacy/Set Bonus#Damage_Bonus_Set|Damage Bonus Set]]
| DamageBonus || [DamageBonus]+([DamageBonus]*0.2) ||
 
 
|}
 
|}
 
|-|
 
|-|
Chain Reaction 2 (Uncommon)= {| style="float:right;"
+
Chain Reaction 2 (Uncommon)={| style="float:right;"
 
|-
 
|-
 
| {{Ancestral Legacy
 
| {{Ancestral Legacy
Line 160: Line 114:
 
! Key !! Equation !! Value
 
! Key !! Equation !! Value
 
|-
 
|-
| Benefit || 2+([AncestralData.Ancestral_Level]*0.36) ||
+
| Benefit || 2+([AncestralData.Ancestral_Level]x0.36) ||
 
|}
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
 
{| class="wikitable mw-collapsible mw-collapsed"
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|}
 
|}
 
|}
 
|}
{| class="wikitable mw-collapsible mw-collapsed"
+
{| class="wikitable"
 
|-
 
|-
! colspan="3" | Sets
+
! Sets
 
|-
 
|-
! colspan="3" | [[File:AL_icon_skull.png|nolink=]] Kill Set
+
| [[File:AL_icon_skull.png]] [[Ancestral_Legacy/Set Bonus#Kill_Set|Kill Set]]
 
|-
 
|-
 
| [[File:AL_icon_percentage plus.png]] [[Ancestral_Legacy/Set Bonus#Damage_Bonus_Set|Damage Bonus Set]]
| colspan="3" style="text-align:center;" | '''Kill Bonus1:''' Increase the proc chance when killing by 5%
 
|-
 
| Required amount || colspan="2" | '''2'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| KilledEnemyProcChanceIncrease || [KilledEnemyProcChanceIncrease]+0.05 ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="background-color:transparent;">
 
|-
 
| colspan="3" style="text-align:center;" | '''Kill Bonus2:''' Increase the proc chance when killing by 10%
 
|-
 
| Required amount || colspan="2" | '''3'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| KilledEnemyProcChanceIncrease || [KilledEnemyProcChanceIncrease]+0.1 ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="height:5px;background-color:transparent;">
 
|-
 
! colspan="3" | [[File:AL_icon_percentage plus.png|nolink=]] Damage Bonus Set
 
|-
 
| colspan="3" style="text-align:center;" | '''Damage Bonus Bonus1:''' Increase Damage Bonus by 10%
 
|-
 
| Required amount || colspan="2" | '''2'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| DamageBonus || [DamageBonus]+([DamageBonus]*0.1) ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="background-color:transparent;">
 
|-
 
| colspan="3" style="text-align:center;" | '''Damage Bonus Bonus2:''' Increase Damage Bonus by 20%
 
|-
 
| Required amount || colspan="2" | '''3'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| DamageBonus || [DamageBonus]+([DamageBonus]*0.2) ||
 
 
|}
 
|}
 
|-|
 
|-|
Chain Reaction 3 (Rare)= {| style="float:right;"
+
Chain Reaction 3 (Rare)={| style="float:right;"
 
|-
 
|-
 
| {{Ancestral Legacy
 
| {{Ancestral Legacy
Line 277: Line 185:
 
! Key !! Equation !! Value
 
! Key !! Equation !! Value
 
|-
 
|-
| Benefit || 4+([AncestralData.Ancestral_Level]*0.72) ||
+
| Benefit || 4+([AncestralData.Ancestral_Level]x0.72) ||
 
|}
 
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
 
{| class="wikitable mw-collapsible mw-collapsed"
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|}
 
|}
 
|}
 
|}
{| class="wikitable mw-collapsible mw-collapsed"
+
{| class="wikitable"
 
|-
 
|-
! colspan="3" | Sets
+
! Sets
 
|-
 
|-
! colspan="3" | [[File:AL_icon_skull.png|nolink=]] Kill Set
+
| [[File:AL_icon_skull.png]] [[Ancestral_Legacy/Set Bonus#Kill_Set|Kill Set]]
|-
 
| colspan="3" style="text-align:center;" | '''Kill Bonus1:''' Increase the proc chance when killing by 5%
 
|-
 
| Required amount || colspan="2" | '''2'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| KilledEnemyProcChanceIncrease || [KilledEnemyProcChanceIncrease]+0.05 ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="background-color:transparent;">
 
|-
 
| colspan="3" style="text-align:center;" | '''Kill Bonus2:''' Increase the proc chance when killing by 10%
 
|-
 
| Required amount || colspan="2" | '''3'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| KilledEnemyProcChanceIncrease || [KilledEnemyProcChanceIncrease]+0.1 ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="height:5px;background-color:transparent;">
 
|-
 
! colspan="3" | [[File:AL_icon_percentage plus.png|nolink=]] Damage Bonus Set
 
|-
 
| colspan="3" style="text-align:center;" | '''Damage Bonus Bonus1:''' Increase Damage Bonus by 10%
 
|-
 
| Required amount || colspan="2" | '''2'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
|-
 
| DamageBonus || [DamageBonus]+([DamageBonus]*0.1) ||
 
|-
 
| colspan="3" style="border: none;" | <hr style="background-color:transparent;">
 
|-
 
| colspan="3" style="text-align:center;" | '''Damage Bonus Bonus2:''' Increase Damage Bonus by 20%
 
|-
 
| Required amount || colspan="2" | '''3'''
 
|-
 
! colspan="3" | Stats
 
|-
 
! Key !! Equation !! Value
 
 
|-
 
|-
 
| [[File:AL_icon_percentage plus.png]] [[Ancestral_Legacy/Set Bonus#Damage_Bonus_Set|Damage Bonus Set]]
| DamageBonus || [DamageBonus]+([DamageBonus]*0.2) ||
 
 
|}
 
|}
 
|-|
 
|-|
 
</tabber></div>
 
</tabber></div>
 
[[Category:Ancestral Legacy]]
 
[[Category:Ancestral Legacy]]
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+
<!-- ALL LINES ABOVE ARE AUTOMATED, CHANGES DONE ABOVE MAY BE OVERWRITTEN;GENERATION DATE:Thu, 27 Dec 2018 17:23:45 GMT -->
  +
<onlyinclude><includeonly>When killing an enemy, that enemy explodes into a cross pattern of 4 short range bullets that each do #% of the damage that your bullets do</includeonly></onlyinclude>

Latest revision as of 17:26, 27 December 2018


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AL frame 1 Common Short.png
Chain Reaction
AL Crest 4.png
AL icon skull.png
AL icon Projectile.png
AL Damage.png
AL icon percentage plus.png
When killing an enemy, that enemy explodes into a cross pattern of 4 short range bullets that each do 1.18% of the damage that your bullets do
1
AL icon skull.png
AL icon percentage plus.png
AL frame 1 Common Short.png
Chain Reaction
AL Crest 4.png
AL icon skull.png
AL icon Projectile.png
AL Damage.png
AL icon percentage plus.png
When killing an enemy, that enemy explodes into a cross pattern of 4 short range bullets that each do 10% of the damage that your bullets do
50
AL icon skull.png
AL icon percentage plus.png
Chain Reaction
Available Yes
Rarity Common
Classes Alchemist.png Alchemist
Harbinger.png Harbinger
Infiltrator.png Infiltrator
Sentinel.png Sentinel
Geomancer.png Geomancer
Druid.png Druid
Stats
Key Equation Value
Benefit 1+([AncestralData.Ancestral_Level]x0.18)
Proc
Projectile damage multiplier 1
Triggers
KilledEnemy
Chance 1
Chance source ChanceValue
Action LaunchProjectilesOnTrigger
Sets
AL icon skull.png Kill Set
AL icon percentage plus.png Damage Bonus Set

AL frame 2 Uncommon Short.png
Chain Reaction
AL Crest 4.png
AL icon skull.png
AL icon Projectile.png
AL Damage.png
AL icon percentage plus.png
When killing an enemy, that enemy explodes into a cross pattern of 4 short range bullets that each do 2.36% of the damage that your bullets do
1
AL icon skull.png
AL icon percentage plus.png
AL frame 2 Uncommon Short.png
Chain Reaction
AL Crest 4.png
AL icon skull.png
AL icon Projectile.png
AL Damage.png
AL icon percentage plus.png
When killing an enemy, that enemy explodes into a cross pattern of 4 short range bullets that each do 20% of the damage that your bullets do
50
AL icon skull.png
AL icon percentage plus.png
Chain Reaction
Available Yes
Rarity Uncommon
Classes Alchemist.png Alchemist
Harbinger.png Harbinger
Infiltrator.png Infiltrator
Sentinel.png Sentinel
Geomancer.png Geomancer
Druid.png Druid
Stats
Key Equation Value
Benefit 2+([AncestralData.Ancestral_Level]x0.36)
Proc
Projectile damage multiplier 1
Triggers
KilledEnemy
Chance 1
Chance source ChanceValue
Action LaunchProjectilesOnTrigger
Sets
AL icon skull.png Kill Set
AL icon percentage plus.png Damage Bonus Set

AL frame 3 Rare Short.png
Chain Reaction
AL Crest 4.png
AL icon skull.png
AL icon Projectile.png
AL Damage.png
AL icon percentage plus.png
When killing an enemy, that enemy explodes into a cross pattern of 4 short range bullets that each do 4.72% of the damage that your bullets do
1
AL icon skull.png
AL icon percentage plus.png
AL frame 3 Rare Short.png
Chain Reaction
AL Crest 4.png
AL icon skull.png
AL icon Projectile.png
AL Damage.png
AL icon percentage plus.png
When killing an enemy, that enemy explodes into a cross pattern of 4 short range bullets that each do 40% of the damage that your bullets do
50
AL icon skull.png
AL icon percentage plus.png
Chain Reaction
Available Yes
Rarity Rare
Classes Alchemist.png Alchemist
Harbinger.png Harbinger
Infiltrator.png Infiltrator
Sentinel.png Sentinel
Geomancer.png Geomancer
Druid.png Druid
Stats
Key Equation Value
Benefit 4+([AncestralData.Ancestral_Level]x0.72)
Proc
Projectile damage multiplier 1
Triggers
KilledEnemy
Chance 1
Chance source ChanceValue
Action LaunchProjectilesOnTrigger
Sets
AL icon skull.png Kill Set
AL icon percentage plus.png Damage Bonus Set